Founder, Puddle Games
Studio head, Quixotic Cloud Games
WVS is the easiest, fastest way to create cloud-automated builds for Unreal, Unity, and other game engines. Think of it as your build engineering team in the cloud.
Artists, designers, producers, and engineers—across the technical spectrum, and distributed around the world—feel like they're working together, as part of a living breathing dev studio.
A central work space allows employees, contractors, and clients to access projects from one secure place.
A game-engine-optimized CI/CD pipeline orchestrates your development process, from early sketch to playable game.
A comprehensive build dashboard allows secure deployment to PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and other targets.
Creator profiles and public project sharing features help interactive creators get discovered, and attract developers and fans.